Saturday, 15 October 2016

Maya 101: Point Lighting

These are some examples of typical lighting setups you might use when trying to render a scene.

One Point Lighting is often used as atmospheric lighting.
One Point
Two Point Lighting is used to give an even covering of light from the left and right, where the bottom of the render is intended to stay in shadow

Two Point

Three Point Lighting is used when the subject to be rendered must be evenly lit throughout the scene from every side.
Three Point

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