Student studying BA (Hons) Computer Animation Arts, at UCA Rochester.
Saturday, 15 October 2016
Maya 101: Point Lighting
These are some examples of typical lighting setups you might use when trying to render a scene.
One Point Lighting is often used as atmospheric lighting.
Two Point Lighting is used to give an even covering of light from the left and right, where the bottom of the render is intended to stay in shadow
Three Point Lighting is used when the subject to be rendered must be evenly lit throughout the scene from every side.
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